Verb Engine: When Action Calls!/Transcript

This is the script for Verb Engine: When Action Calls!.

[The episode starts at the Dieselworks]

Narrator: "Verb Engine: When Action Calls!". It was a bright sunny day on the island of Sodor. Diesel was talking to 'Arry and Bert at the Dieselworks.

Diesel: Let's face it. There are three things why Diesels are better then steam engines. One; We are modern and new. Two; We have sleek new models. And three; we are more of an expert in pulling trains.

[Then, James puffs past them]

James: Hello.

Diesel: [to 'Arry and Bert] You think steamies are already dumb enough. Watch this.

[He goes over to James]

Diesel: Hey, James.

James: Hello, Diesel. What's up?

Diesel: We were just talking about how we saw you... ambulating the other day.

James: [shocked] Ambulating?!

Diesel: Yeah. Ambulating. In front of everyone. What a silly steamie.

Narrator: James now felt very, very hurt. He puffed away sadly.

['Arry and Bert laugh]

Diesel: That's nothing. Watch this.

[He rings the bell of the Sodor Search and Rescue Centre]

Flynn: Something's wrong with James!

[James is with Spencer]

Spencer: Sorry, but that's the definition.

James: Oh.

[Thomas, Percy and Henry arrive]

Thomas: James, there you are!

Percy: We were worried about you?

James: Why?

Henry: We heard you were... ambulating.

James: Oh, ha-ha, very funny.

Thomas: James!

Narrator: But James had already puffed away in a huff.

[Thomas, Henry and Percy look at Spencer]

Spencer: Ambulate just means to walk.

Thomas: Wait a minuet. You're telling us... Diesel did this!

[Later, James is seen puffing past the library]

James: I can't believe those three. Ganging up with Diesel. Making fun of me because I don't know what ambulate means. They use words like some sort of evil superpower. Don't they know that words can really, really...

[A book hits him on the head]

James: Ouch! Hurt.

[A girl looks out of the window]

Unknown Girl: Maybe, next time, just hand me the book.

James: [in mind] Evil superpower [echoes]. Words can hurt. Hey, why do I feel like there are hundreds of me talking to me? [echoes]

[James blacks out]

Ryan F-Freeman: [voice over] James was an average talking train. He said...

James: Hello.

Ryan F-Freeman: [voice over] And...

James: Goodbye.

Ryan F-Freeman: [voice over] And...

James: You make me cross.

Ryan F-Freeman: [voice over] When one day, struck by a falling book of five-hundred-and-one English Verbs, James developed a power that was bizarre.

James: Fly! [flies into the sky]

Ryan F-Freeman: [voice over] The power of verbs!

James: Verbs are the words that say what someone or something does.

Ryan F-Freeman: [voice over] You got that right, James.

James: Wait, what? How did you know that I was right?

Ryan F-Freeman: [voice over] Well, it's your dream, buck-oh. [clears throat] Anyway, verbs are action words like fly, land, roll and do what a steamie is capable of doing.

James: On the contrary.

Ryan F-Freeman: [voice over] Aided by his mysterious trusty companion D-900, James spots trouble and when he does, mild mannered James instantly becomes... Verb Engine! Using verbs to help wherever trouble strikes.

[James lands on top of a car]

James: Car, elevate!

[The car floats]

Ryan F-Freeman: [voice over] Verb Engine!

[James smiles and flies over. It then cuts to the two engines puffing together]

James: So, explain it again, my trusty robotic companion, my powers don't work with all words.

D-900: That is correct. Verbs tell you what something is doing. Words like jump and run or even think and wonder.

James: So, if I said "Troublesome Trucks, Red!". Did they change?

D-900: Negative. Verbs are things you do. You talk, you dance but you can't red.

James: So, how about "Crane!".

D-900: Negative. Nothing happens. Crane is a noun. It's a thing not an action.

James: [mimics Sonata Dusk] Oh, right. [in his own voice] So, how about gently.

D-900: Negative. You cannot gently. Gently isn't a verb. It's an adverb. Adverbs tell you how you do something.